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r/archeage. archeage is a medieval fantasy massively multi-player online role-playing game (mmorpg) developed by korean studio, xl games. it is available for north american, european, australian, russian, and korean players. the english version of the freemium game (na/eu/australia) is
the power maintenance time of the guard tower of purification was limited to 5 minutes and changed to mechanical power after 5 minutes. combat balance shield adjustments. the extra physical or magical defence has been removed from hiram and crafted shields.
the exact date for this release is still to be determined. we are working to ensure that the game will be re-opened on a saturday, so you have the best chance to play the game without taking a day off from work. after the 2-day maintenance period, the game will be open with our brand-new evolution servers and fresh start servers!
adjusted the height and acceleration calculation for the following skills: charge, behind enemy lines, tiger strike, lasso, overwhelm, drop back, mist concussive arrow, dahuta's breath, cruel binding, seizing shove, vicious implosion, abyssal wave, crushing grasp, meteor strike; battlerage. improved the effects on soulbound blades. auramancy
archeage is a medieval fantasy massively multi-player online role-playing game (mmorpg) developed by korean studio, xl games. it is available for north american, european, australian, russian, and korean players. the english version of the freemium game (na/eu/australia) is available on steam and glyph.
eight-year-old pirate101 is essentially in maintenance mode with no new content planned for the next year - we've got some unfortunate but not unexpected news from pirate101 this week, as kingsisle has admitted that its content drought will continue for the foreseeable future.
they decided to make classes like druids and shamans heal as good as clerics to make them play with groups better... but they did nothing for clerics so clerics became heal machines for raids only and in group environments players chose druids/shamans
lakisa, tristron and i cruising around, being anything but serious. the main complaint i’ve heard about archeage since unchained’s launch – those about the numerous technical issues aside, obviously – is that the game isn’t actually a sandbox anymore because it has turned into a grindfest of daily tasks in recent years.
archeage senior community manager seraphina “celestrata” brennan has this week unveiled serious plans to clean up her game’s community image. in the first of what she says will be her dedicated series of letters from the cm, she is frank about how folks around the internet are convinced the archeage community is “a toxic community that should be avoided.” “statements like [...]
on average, he should win every single time you two are opposed. now add some randomness: if you both do better or both worse, it is a wash and you still lose; if he does better than usual and you do worse, you get crushed; if he does worse than usual and you do better, you win at least half of those games.
stamina warden imo is the best class to solo in pvp. warden has a good offense with (sub assault, heroic slash, db/permafrost, execute), can get away from fights quickly if needed using bird of prey, and good self heals with netch. stamina nightblade is good too for single target fights that last less than 5 seconds. #2.
the best dns servers. here, i utilized ping-test.net to get a rough estimate of how the dns performs when i choose a server that's not nearby (hong kong — in this case). note: the stats may differ for your region and internet connection. what dns server should you use? the top three dns server providers are: opendns; google public dns; cloudflare; 1.
select page. key track pricing. by | oct 17, 2020 | uncategorized | 0 comments | oct 17, 2020 | uncategorized | 0 comments
my new album ascend is out now: https://illenium.lnk.to/ascendget tickets to see me on tour this fall here: http://illenium.com/pre-order ascend on vinyl now...
the amigos at gamigo announce a free trial weekend is underway for archeage: unchained. and if you enjoy their sandbox mmorpg, it can now be purchased at a new lowered price: starting today, players can experience the world of gamigo’s sandbox mmorpg archeage: unchained free of charge for three full days.
cash sinks are a bigger issue. they aren’t a necessary until people have been playing the end-game for a while. let’s take a look at some possible solutions. they could easily be avoided by raising maintenance costs to better suit income (micro-cash-sinks rather than macro-), but that favours the efficient farmer over the content-exploring gamer.
there are more, better games out there with buy to play models. for example guildwars has a buy to play system: you pay once and play forever. the cash shop is out there and kinda integral so its hard to use as an example. on the other hand, archeage unchained is buy to play 100% and you cannot pay for convenience.
archeage looking to the future, there seems to be quite a buzz building up around archeage. trion's buy-in alpha is getting plenty of blog action, with liore and stargrace leading the pack. chris raised the intriguing prospect that archeage could be the new vanguard and ardwulf, who really knows his vanguard, sees his point.
camelot unchained focused on their engine and it works for the most part in performance (from what i've seen) but sadly they too are off in pipedream land when it comes to the game itself. having a 'monster rig' and sitting at <30 fps is a joke. 6.3 or 1000.5 might improve things, but i
the law of julianos set is part of the orsinium dlc. the crafting station is located in wrothgar (boreal forge). you can craft any armor, weapon or jewelry of this set in any motif style you know, as long as you have 6 traits researched (per item). you can trade crafted pieces to
or to put it another way, the ‘best’ players of sb were so good, they literally crushed the game itself. congrats on your overwhelming victory. yesterday i asked eve players why they believe alliances last so long, and how in a brutal environment like 0.0, eve is able to both retain and attract enough players to continue growing well into its sixth year.
xfire: when i link xfire stats, i don’t do it with the belief that xfire is 100% accurate and to show exact sub numbers. i do it because xfire trending has, historically, been accurate in painting how a game is doing. if your graph on xfire is heavily negative, fewer people overall are playing your…
the fact that it launched full-price with a 10$ subscription on top (seriously) didn’t help one bit, so there weren’t many players to begin with, and after a very short time only the most faithful (and the hackers) were left.
[venue profile] the fox's bluff (two crowns) lysander 266d lysander 266d. [venue profile] the open palm (mahadevi) lord vrekka 273d
another swtor patch, another data dump! i've expanded my data mining tools a bit, so i am grabbing even more changes than before. there are a couple of interesting entries in this patch.
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the patch notes for pts 1.2 are up: simply put, the number and degree of class changes are significant. i’m an advocate of the approach of tweaking fewer things, putting them on live, and see…